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Area Struct Reference

#include <Area.h>

Public Member Functions

 Area (u32 x, u32 y)
 

Public Attributes

u32 x
 
u32 y
 
float amplitude
 
float global_amplitude
 
float frequency
 
u8 octaves
 
std::array< int, 512 > permutation
 

Detailed Description

An Area holds certain terrain values like permutation, amplitude, frequency and octaves which are randomly generated. Chunks reference areas to render their values using the before mentioned parameters.

Author
VM Ware
Date
19.06.2018

The documentation for this struct was generated from the following files: